Skyscraper is a level for Breachers, a competitive VR multiplayer shooter. It features 2 large floors with each having 2 bombsites.
I was responsible for level design, general art direction, environment art for the second floor, a big chunk of the interior lighting and the technical setup of the level.
Environment art: Daniel Ruiz
Studio props: Bruno Lebrun
https://www.artstation.com/danielrugu
https://www.artstation.com/brunolebrun