Apollo is a collaborative effort between Vaya, Andi, Vorontsov and me. My role consisted of blocking out an existing grey box into a unique theme while Vaya kept the gameplay working. I gave the whole map a first art pass to create believable and fitting areas for the map. Andi and Vorontsov later jumped onboard to help finish the map along with Vaya.

Officially integrated into Counter Strike: Global Offensive as part of Operation Fang